ImageButton avatarButton = (ImageButton) findViewById(R.id.ImageButton_Avatar);
avatarButton.setImageResource(R.drawable.avatar);
strAvatarFilename = \"Image.jpg\";
Bitmap thumb = Bitmap.createScaledBitmap (BitmapFactory.decodeFile(photoPath), 96, 96, false);
Where the second and third parameters to createScaledBitmap are the width and height respectively.
http://developer.android.com/reference/android/graphics/Bitmap.html#createScaledBitmap%28android.graphics.Bitmap,%20int,%20int,%20boolean%29
EDIT: It now occurred to me that you can do this in a faster, more efficient way, using BitmapFactory.Options
and the inSampleSize
option:
BitmapFactory.Options opts = new BitmapFactory.Options ();
opts.inSampleSize = 2; // for 1/2 the image to be loaded
Bitmap thumb = Bitmap.createScaledBitmap (BitmapFactory.decodeFile(photoPath, opts), 96, 96, false);
This way you will save even more memory and the downsizing should take less time.