I have a text filled in HTML5 canvas using fillText();
How to make it editable and read the value into a variable?
The text must be inside canvas, as it will
Once the text is drawn to the canvas, it becomes pixels. The original text (and the polygon outline) will not be stored. You can't get it back from the canvas like you can't get it from jpg
or png
file.
If the canvas is drawn by your JavaScript, you can store the text in some other place. If not, you have to OCR it.