I have a structure:
struct pkt_
{
double x;
double y;
double alfa;
double r_kw;
};
typedef struct pkt_ pkt;
A table of these struc
Something like this should work:
int porownaj(const void *p_a, const void *p_b)
{
/* Need to store arguments in appropriate type before using */
const pkt *pkt_a = p_a;
const pkt *pkt_b = p_b;
/* Return 1 or -1 if alfa members are not equal */
if (pkt_a->alfa > pkt_b->alfa) return 1;
if (pkt_a->alfa < pkt_b->alfa) return -1;
/* If alfa members are equal return 1 or -1 if r_kw members not equal */
if (pkt_a->r_kw > pkt_b->r_kw) return 1;
if (pkt_a->r_kw < pkt_b->r_kw) return -1;
/* Return 0 if both members are equal in both structures */
return 0;
}
Stay away from silly tricks like:
return pkt_a->r_kw - pkt_b->r_kw;
which return un-normalized values, are confusing to read, won't work properly for floating point numbers, and sometimes have tricky corner cases that don't work properly even for integer values.