In Xcode 4.3.2, building an iPad app, which includes libavutil.a from the ffmpeg distribution, it builds and runs correctly but when I try to run unit tests (Cm
For those who have read answers above but it did not help, check your "Product -> Scheme -> Edit Scheme". It should be "debug" for simulator and for device it does not matter. Otherwise you will get strange bugs like it cannot see some parts of your project.