I want my application to upload image with no size limit, but in the code, I want to resize the image into 1MB if the image size exceeds. I have tried many ways but I could
If you really want the Bitmap that scales down to the Bitmap that is the closest to a given amount of bytes, heres the method I use. (It does not uses a while loop)
NOTE: This method only works if passed bitmap is in ARGB_8888 configuration. See: Compress bitmap to a specific byte size in Android for the conversion method.
/**
* Method to scale the Bitmap to respect the max bytes
*
* @param input the Bitmap to scale if too large
* @param maxBytes the amount of bytes the Image may be
* @return The scaled bitmap or the input if already valid
* @Note: The caller of this function is responsible for recycling once the input is no longer needed
*/
public static Bitmap scaleBitmap(final Bitmap input, final long maxBytes) {
final int currentWidth = input.getWidth();
final int currentHeight = input.getHeight();
final int currentPixels = currentWidth * currentHeight;
// Get the amount of max pixels:
// 1 pixel = 4 bytes (R, G, B, A)
final long maxPixels = maxBytes / 4; // Floored
if (currentPixels <= maxPixels) {
// Already correct size:
return input;
}
// Scaling factor when maintaining aspect ratio is the square root since x and y have a relation:
final double scaleFactor = Math.sqrt(maxPixels / (double) currentPixels);
final int newWidthPx = (int) Math.floor(currentWidth * scaleFactor);
final int newHeightPx = (int) Math.floor(currentHeight * scaleFactor);
Timber.i("Scaled bitmap sizes are %1$s x %2$s when original sizes are %3$s x %4$s and currentPixels %5$s and maxPixels %6$s and scaled total pixels are: %7$s",
newWidthPx, newHeightPx, currentWidth, currentHeight, currentPixels, maxPixels, (newWidthPx * newHeightPx));
final Bitmap output = Bitmap.createScaledBitmap(input, newWidthPx, newHeightPx, true);
return output;
}
Where the Sample use would look something like:
// (1 MB)
final long maxBytes = 1024 * 1024;
// Scale it
final Bitmap scaledBitmap = BitmapUtils.scaleBitmap(yourBitmap, maxBytes);
if(scaledBitmap != yourBitmap){
// Recycle the bitmap since we can use the scaled variant:
yourBitmap.recycle();
}
// ... do something with the scaled bitmap