transform scale works incorrectly for odd pixel widths

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礼貌的吻别
礼貌的吻别 2021-01-12 03:03

I am trying to scale a div, but keep the inside element at the same position and the same size. To do that, I use transform: scale(va

3条回答
  •  说谎
    说谎 (楼主)
    2021-01-12 04:02

    At the start I thought this is related to the calculation done by the browser and some rounding but it's seems to be bug. I have done a lot of test and whataver the value of the scale I use it always fail on odd value.

    Here is a simple example with only scaleX

    body:after {
      content: "";
      position: absolute;
      z-index: 999;
      top: 0;
      bottom: -200%;
      width: 2px;
      right: 50%;
      margin-right: -1px;
      background: rgba(0, 0, 0, 0.5);
    }
    
    .box {
      width: 200px;
      height: 100px;
      margin: 50px auto;
      background: blue;
      position: relative;
    }
    
    .inner {
      height: 20px;
      width: 20px;
      background: red;
      position: absolute;
      top: 50%;
      left: 50%;
      margin-left: -10px;
      text-align: center;
      color: #fff;
      margin-top: -10px;
    }
    A
    A
    A

    As you can see below, the browser seems to add an extra pixel to inner div, but if you look more closely the inner div has a correct size but it's being translated by 1px to the right. So the hover block of Dev Tools is positioned correctly but not element itself! So it seems that the browser correctly calculated the position but did a wrong painting.

    The same issue appear if we simply apply scale on the container. So it's not because the scale of inner element:

    body:after {
      content: "";
      position: absolute;
      z-index: 999;
      top: 0;
      bottom: -200%;
      width: 2px;
      right: 50%;
      margin-right: -1px;
      background: rgba(0, 0, 0, 0.5);
    }
    
    .box {
      width: 200px;
      height: 100px;
      margin: 50px auto;
      background: blue;
      position: relative;
    }
    
    .inner {
      height: 20px;
      width: 20px;
      background: red;
      position: absolute;
      top: 50%;
      left: 50%;
      margin-left: -10px;
      text-align: center;
      color: #fff;
      margin-top: -10px;
    }
    A
    A


    Even if we use floating value with scale where we can say there is some rouding and complex calculation, we have correct output with even values and issue with odd values:

    Example with scale(1.25) & scale(1/1.25):

    body:after {
      content: "";
      position: absolute;
      z-index: 999;
      top: 0;
      bottom: -200%;
      width: 2px;
      right: 50%;
      margin-right: -1px;
      background: rgba(0, 0, 0, 0.5);
    }
    
    .box {
      width: 200px;
      height: 100px;
      margin: 50px auto;
      background: blue;
      position: relative;
    }
    
    .inner {
      height: 20px;
      width: 20px;
      background: red;
      position: absolute;
      top: 50%;
      left: 50%;
      margin-left: -10px;
      text-align: center;
      color: #fff;
      margin-top: -10px;
    }
    A
    A
    A

    Example with scale(1.33) & scale(1/1.33):

    body:after {
      content: "";
      position: absolute;
      z-index: 999;
      top: 0;
      bottom: -200%;
      width: 2px;
      right: 50%;
      margin-right: -1px;
      background: rgba(0, 0, 0, 0.5);
    }
    
    .box {
      width: 200px;
      height: 100px;
      margin: 50px auto;
      background: blue;
      position: relative;
    }
    
    .inner {
      height: 20px;
      width: 20px;
      background: red;
      position: absolute;
      top: 50%;
      left: 50%;
      margin-left: -10px;
      text-align: center;
      color: #fff;
      margin-top: -10px;
    }
    A
    A
    A

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