I\'m writing a program that send an UDP frame every 10 mS. Here\'s how my program is supposed to work :
I\'ve got a client class
:
//Con
Another possible cause of this error is trying to connect to a slot which is overloaded. For example, this well cause the same error
QObject::connect(this,
&MazeWidget::MyUpdate,
this,
&QWidget::update,
Qt::QueuedConnection);
But not if you explicitely cast:
QObject::connect(this,
&MazeWidget::MyUpdate,
this,
static_cast(&QWidget::update),
Qt::QueuedConnection);