I wish to have a time countdown indicator just like a circle to start from a slice of arch to a full circle.
I have tried several ways, both ended up with the arch t
SetNeedsDisplay when you change one of the angles, you can do some optimizations to only redraw the affected area. Put something like this into your draw function of your view. Good Luck
CGContextRef myContext = UIGraphicsGetCurrentContext();
CGPoint center = { self.bounds.size.width * 0.5f, self.bounds.size.height * 0.5f };
CGContextClearRect(myContext, rect);
CGContextMoveToPoint(myContext, center.x, center.y);
// start and end are in radians.
CGContextAddArc(myContext, center.x, center.y, MIN(self.frame.size.width,self.frame.size.height)*0.5f, _startAngle, _endAngle, NO);
CGContextAddLineToPoint(myContext, center.x, center.y);
CGContextClip(myContext);
CGContextSetFillColorWithColor(myContext,[UIColor redColor].CGColor);
CGContextFillRect(myContext, self.bounds);