For Bluetooth in iOS, you have CBPeripheralManager (in CoreBluetooth Framework). To check for bluetooth connection, you declare your class as delegate of CBPeripheralManager then create a local variable:
var myBTManager = CBPeripheralManager(delegate: self, queue: nil, options: nil)
then, your class must implement the callback to get noticed when your Bluetooth is enabled or disabled. The code below is extracted from my project which is for Beacon manager
//BT Manager
func peripheralManagerDidUpdateState(peripheral: CBPeripheralManager!) {
println(__FUNCTION__)
if peripheral.state == CBPeripheralManagerState.PoweredOn {
println("Broadcasting...")
//start broadcasting
myBTManager!.startAdvertising(_broadcastBeaconDict)
} else if peripheral.state == CBPeripheralManagerState.PoweredOff {
println("Stopped")
myBTManager!.stopAdvertising()
} else if peripheral.state == CBPeripheralManagerState.Unsupported {
println("Unsupported")
} else if peripheral.state == CBPeripheralManagerState.Unauthorized {
println("This option is not allowed by your application")
}
}
And for Wifi, take a look at this Github: https://github.com/ashleymills/Reachability.swift