Edit3: Additional information: I was able to get the Eclipse/pygame combo running on Windows... just not on MacOSX.
Edit2: Compiling from the shell also works.
OK, I found the solution how to get it working. The key issues was that Eclipse chooses the 'wrong' interpreter. The Eclipse choice works fine for normal python stuff but when trying to compile pygame things it gets complicated and I get architecture errors.
So what I did:
Now to the proper interpreter. Go to Eclipse->Settings->PyDev->Interpreter - Python
and there create a New...
interpreter. The one that worked for me is found in /Library/Frameworks/Python.framework/Versions/2.7/bin
. There just select the python
alias which will link to the correct one then.
Now make sure that your pygame is in your PYTHONPATH. To do so just add a New Folder
in the lower half of the current menu and navigate to your pygame path (by default it is /Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages
)