I have read about dynamically loading your class files when needed in a function like this:
function __autoload($className)
{
include(\"classes/$className
I have used the following code to use spl_autoload_register in a way that it will degrade if it isn't present, and also handle libraries that use __autoload, that you need to include.
//check to see if there is an existing __autoload function from another library
if(!function_exists('__autoload')) {
if(function_exists('spl_autoload_register')) {
//we have SPL, so register the autoload function
spl_autoload_register('my_autoload_function');
} else {
//if there isn't, we don't need to worry about using the stack,
//we can just register our own autoloader
function __autoload($class_name) {
my_autoload_function($class_name);
}
}
} else {
//ok, so there is an existing __autoload function, we need to use a stack
//if SPL is installed, we can use spl_autoload_register,
//if there isn't, then we can't do anything about it, and
//will have to die
if(function_exists('spl_autoload_register')) {
//we have SPL, so register both the
//original __autoload from the external app,
//because the original will get overwritten by the stack,
//plus our own
spl_autoload_register('__autoload');
spl_autoload_register('my_autoload_function');
} else {
exit;
}
}
So, that code will check for an existing __autoload function, and add it to the stack as well as your own (because spl_autoload_register will disable the normal __autoload behaviour).