I just want to draw a cylinder in opengl. I found lots of samples but all of them draws cylinders in z axis. I want them be in x or y axis. How can i do this. The code below
You can use glRotate(angle, x, y, z) to rotate your coordinate system:
glRotate(angle, x, y, z)
GLUquadricObj *quadratic; quadratic = gluNewQuadric(); glRotatef(90.0f, 0.0f, 1.0f, 0.0f); gluCylinder(quadratic,0.1f,0.1f,3.0f,32,32);
http://www.opengl.org/sdk/docs/man/xhtml/glRotate.xml