I need to generate a set of vertices for a simple convex polygon to do a minimum weight triangluation for that polygon using dynamic programming , I thought about taking a c
This is my version of the circle method in Javascript.
var x = [0];
var y = [0];
var r = 0;
var angle = 0
for (var i = 1; i < 20; i++) {
angle += 0.3 + Math.random() * 0.3
if (angle > 2 * Math.PI) {
break; //stop before it becomes convex
}
r = (5 + Math.random() * 20+Math.random()*50)
x.push(x[i - 1] + r * Math.cos(angle));
y.push(y[i - 1] + r * Math.sin(angle));
}