Trying to port my LibGDX game to iOS using RoboVM.
When running the app for the emulator I get this error:
Exception in thread \"main\" java.lang.Uns
if you have this problem, here's how I solved it: I took an advice from someone on an older forum: -save your classes from the main project -delete the entire project -rebuild from scratch using LibGDX UI Setup -copy back your classes in the main project.
As that guy said, there's always gonna be some very small glitch somewhere that you're missing.
I wasted 3-4 hours with this, then I took tha advice and everything worked like charm :)