So I am trying to translate the algorith found here for concave hulls: http://repositorium.sdum.uminho.pt/bitstream/1822/6429/1/ConcaveHull_ACM_MYS.pdf
(Page 65)
You have error in
private static Vertex[] nearestPoints(Vertex[] vs, Vertex v, int k)
{
Dictionary lengths = new Dictionary();
List n = new List();
double[] sorted = lengths.Keys.OrderBy(d => d).ToArray();
for (int i = 0; i < k; i++)
{
n.Add(lengths[sorted[i]]);
}
return n.ToArray();
}
according to code if you have several vertexes at the same distance, function returns only one. Since Dictionary uses unique keys.
BTW, did anyone finish this?