I\'m looking for an efficient way to find out whether two arrays contain same amounts of equal elements (in the ==
sense), in any order:
foo = {
Edit 2
1) Thanks to user2357112 for pointing out the Object.prototype.toString.call
issue
this also showed, the reason it was that fast, that it didn't consider Arrays ...
I fixed the code,it should be working now :), unfortunately its now at about 59ops/s on chrome and 45ops/s on ff.
Fiddle and JSPerf is updated.
Edit
1)
I fixed the code, it supports mutliple variables referencing the same Object now.
A little bit slower than before, but still over 100ops/s on chrome.
2) I tried using a bitmask instead of an array to keep multiple positions of the objects, but its nearly 15ops/s slow
3) As pointed ot in the comments i forgot to reset tmp
after [[get]]
is called fixed the code, the fiddle, and the perf.
So thanks to user2357112 with his Answer heres another approach using counting
var sameElements = (function () {
var f, of, objectFlagName;
of = objectFlagName = "__pos";
var tstr = function (o) {
var t = typeof o;
if (o === null)
t = "null";
return t
};
var types = {};
(function () {
var tmp = {};
Object.defineProperty(types, tstr(1), {
set: function (v) {
if (f)
tmp[v] = -~tmp[v];
else
tmp[v] = ~-tmp[v];
},
get: function () {
var ret = 1;
for (var k in tmp) {
ret &= !tmp[k];
}
tmp = {};
return ret;
}
});
})();
(function () {
var tmp = {};
Object.defineProperty(types, tstr(""), {
set: function (v) {
if (f) {
tmp[v] = -~tmp[v];
} else {
tmp[v] = ~-tmp[v];
}
},
get: function () {
var ret = 1;
for (var k in tmp) {
ret &= !tmp[k];
}
tmp = {};
return ret;
}
});
})();
(function () {
var tmp = [];
function add (v) {
tmp.push(v);
if (v[of]===undefined) {
v[of] = [tmp.length -1];
} else {
v[of].push(tmp.length -1)
}
}
Object.defineProperty(types, tstr({}), {
get: function () {
var ret = true;
for (var i = tmp.length - 1; i >= 0; i--) {
var c = tmp[i]
if (typeof c !== "undefined") {
ret = false
delete c[of]
}
}
tmp = [];
return ret;
},
set: function (v) {
var pos;
if (f) {
add (v);
} else if (!f && (pos = v[of]) !== void 0) {
tmp[pos.pop()] = undefined;
if (pos.length === 0)
delete v[of];
} else {
add (v);
}
}
});
}());
(function () {
var tmp = 0;
Object.defineProperty(types, tstr(undefined), {
get: function () {
var ret = !tmp;
tmp = 0;
return ret;
},
set: function () {
tmp += f ? 1 : -1;
}
});
})();
(function () {
var tmp = 0;
Object.defineProperty(types, tstr(null), {
get: function () {
var ret = !tmp;
tmp = 0;
return ret;
},
set: function () {
tmp += f ? 1 : -1;
}
});
})();
var tIt = [tstr(1), tstr(""), tstr({}), tstr(undefined), tstr(null)];
return function eq(a, b) {
f = true;
for (var i = a.length - 1; i >= 0; i--) {
var v = a[i];
types[tstr(v)] = v;
}
f = false;
for (var k = b.length - 1; k >= 0; k--) {
var w = b[k];
types[tstr(w)] = w;
}
var r = 1;
for (var l = 0, j; j = tIt[l]; l++) {
r &= types [j]
}
return !!r;
}
})()
Here is a JSFiddle and a JSPerf (it uses the same Arrays a and b as in the previous answers perf) with this code vs the Closure compiled
Heres the output. note: it doesn't support a deep comparison anymore, as is
var foo = {a:2}
var bar = {a:1};
var a = [1, 2, foo, 2, bar, 2];
var b = [foo, 2, 2, 2, bar, 1];
var c = [bar, 2, 2, 2, bar, 1];
console.log(sameElements([NaN],[NaN])); //true
console.log (sameElements ( a,b)) //true
console.log (sameElements (b,c)) //false