XCode: Could not launch “APP_X_Y” - 'A' packet returned an error: -1

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半阙折子戏
半阙折子戏 2021-01-04 13:11

I\'m trying to get my App to work again on the simulator as well as on my device. Before I got this error, I went through an odyssee of XCode signing errors, but right know

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  •  说谎
    说谎 (楼主)
    2021-01-04 13:29

    If you create a new project from scratch, can this new project connect to the simulator? In that case I suggest just moving over the existing code and settings to a fresh project. I've had to resort to this at least once that I can remember because something fishy had gone wrong with the XCode project file.

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