I was testing a HTTP servlet implementation (kindly shared by BalusC) which supports HTTP byte range requests.
I have found some peculiar differences between differe
Coming back on our shared finding. Take a look at this discussion on the apple website. It seems that now this issue has been causing problems with iOS6 consuming too much data while streaming.
(In Dutch language but exactly the same issue reported here. Android doing 1 request, iOS doing multiple requests)
Time to re-test this stuff with iOS6.0.1 to see if they indeed FIXED the range request problems.
Just tested on my iPod Touch 5th Gen - iOS6.0.1: The range request is still requesting 0-1, then a few times 0-full file followed by smaller ranges. However it still looks messy