I know that so many people have asked this question earlier. But I think my situation is different. In my case Xcode 9.2 was already installed and I upgraded macOS from 10.1
This is just for the users that failed trying everything to save Xcode 10 and then reinstalled Xcode 9.4.1 and the simulator still not working.
Here is what I did to give Xcode 9.4.1 back running. After I got this problem after upgraded to Xcode 10. I tried that famous FramebufferRendererHint, didn't work for me. I have found out the Xcode 10.1 beta release didn't fix the problem for someone else, so I didn't bother to try 10.1 beta.
From the online research I know the problem is in /Library/Developer/PrivateFrameworks/CoreSimulator.framework. Without Xcode even installed on your Mac /Library/Developer doesn't exist. So it is installed by Xcode when your first time run Xcode. You would notice a screen showing "Installing Components" But after you installed Xcode 10 and then install/run Xcode 9.4.1 it won't touch that folder anymore. So problem stays even you put Xcode 9.4.1 back
That's why after I downloaded Xcode 9.4.1 expanded and ran it. Problem still there.
I didn't backup my Mac. So I decided to start from scratch. Restored my MacBook from Internet, downloaded Xcode 9.4.1 again. and now everything is back to normal. I can keep releasing the App to App Store now.