I know that so many people have asked this question earlier. But I think my situation is different. In my case Xcode 9.2 was already installed and I upgraded macOS from 10.1
Try running defaults write com.apple.CoreSimulator.IndigoFramebufferServices FramebufferRendererHint 3 in Terminal (source). Note that this will force Simulator to use OpenGL instead of Metal, so you'll want to re-run it with 0 once this gets fixed.