Both are in viewDidLoad(). What\'s wrong with this objective-c source file? The swift version works like a charm... Xcode ver. 8.2 iOS 10
Swift (OK):
@import AVKit;
@import AVFoundation;
@property (nonatomic) AVPlayer *avPlayer;
@property (nonatomic) AVPlayerViewController* avPlayerView;
NSString *path = [[NSBundle mainBundle] pathForResource:@"Video1" ofType:@"mp4"];
NSURL *url = [[NSURL alloc] initFileURLWithPath: path];
AVAsset *asset = [AVURLAsset URLAssetWithURL:url options:nil];
AVPlayerItem *anItem = [AVPlayerItem playerItemWithAsset:asset];
avPlayer = [AVPlayer playerWithPlayerItem:anItem];
[avPlayer addObserver:self forKeyPath:@"status" options:0 context:nil];
self.avPlayerView = [[AVPlayerViewController alloc] init];
self.avPlayerView.view.frame = self.view.bounds;
[self.avPlayerView setPlayer:_avPlayer];
[self.view addSubview:_avPlayerView.view];
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if (object == avPlayer && [keyPath isEqualToString:@"status"]) {
if (avPlayer.status == AVPlayerStatusFailed) {
NSLog(@"AVPlayer Failed");
} else if (avPlayer.status == AVPlayerStatusReadyToPlay) {
NSLog(@"AVPlayer Ready to Play");
} else if (avPlayer.status == AVPlayerItemStatusUnknown) {
NSLog(@"AVPlayer Unknown");
}
}
}
-(IBAction) BtnPlay:(id)sender {
[avPlayer play];
}
-(IBAction) BtnPause:(id)sender {
[avPlayer pause];
}
Try my code . if any issue with my code put comment . Thank You. Happy Coding.