TCP multicast and multithreading

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独厮守ぢ
独厮守ぢ 2021-01-03 08:54

I need to come up with clients that can multicast to other clients reliably. That implies I\'ll be using TCP to connect reliably between clients within a multicast group. Do

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  •  离开以前
    2021-01-03 09:13

    Sure there is a more efficient way - you stay using UDB, and reimplement reliable sending yourself. Not trivial, though. But at least you only need to keep sent packets ONCE on the sending site.

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