After updating my Google Glass up to XE16 my listview, which I have built by using a simpleadapter, is not able to scroll anymore. Is there a way to manually enable scrollin
My listview stopped scrolling as well with the X16 update. You can build scrolling back in by doing the following:
In your activity's onCreate
method, be sure to:
onItemClick
listenerFor example:
myListView = (ListView)findViewById(R.id.MY_LIST_VIEW);
if(myListView != null){
myListView.setAdapter(mAdapter);
myListView.setChoiceMode(ListView.CHOICE_MODE_SINGLE);
myListView.setClickable(true);
myListView.setOnItemClickListener(new AdapterView.OnItemClickListener() {
public void onItemClick(AdapterView> parent, View view, int position, long id){
Log.d("MY_LOG", "click at position " + position);
}
});
}
mGestureDetector = createGestureDetector(this);
Now, we need to write a new method for the createGestureDetector()
call above (last line). Basically, you can modify the code given in the GDK docs to scroll up and down based on SWIPE_LEFT
and SWIPE_RIGHT
gestures. Note that in the above code, I assigned my listView to a variable called myListView
. Here's a sample method for the gesture detector that will scroll based on the swipe gestures:
private GestureDetector createGestureDetector(Context context) {
GestureDetector gestureDetector = new GestureDetector(context);
//Create a base listener for generic gestures
gestureDetector.setBaseListener( new GestureDetector.BaseListener() {
@Override
public boolean onGesture(Gesture gesture) {
if (gesture == Gesture.TAP) { // On Tap, generate a new number
return true;
} else if (gesture == Gesture.TWO_TAP) {
// do something on two finger tap
return true;
} else if (gesture == Gesture.SWIPE_RIGHT) {
// do something on right (forward) swipe
myListView.setSelection(myListView.getSelectedItemPosition()+1);
return true;
} else if (gesture == Gesture.SWIPE_LEFT) {
// do something on left (backwards) swipe
myListView.setSelection(myListView.getSelectedItemPosition()-1);
return true;
}
return false;
}
});
gestureDetector.setFingerListener(new GestureDetector.FingerListener() {
@Override
public void onFingerCountChanged(int previousCount, int currentCount) {
// do something on finger count changes
}
});
gestureDetector.setScrollListener(new GestureDetector.ScrollListener() {
@Override
public boolean onScroll(float displacement, float delta, float velocity) {
// do something on scrolling
return false;
}
});
return gestureDetector;
}
Hope this helps!