Since xCode was updated to version 6.0, the default method for SpriteKit in \"GameScene\" (the default scene created) changes to:
-(void) didMoveToView:(SKVi
Both options are correct. Said that, the init method is not actually the same than the didMoveToView: method, as this last one will be called once the SKScene is presented in a SKView.
init
didMoveToView:
SKScene
SKView