I read that JVM stores internally short, integer and long as 4 bytes. I read it from an article from the year 2000, so I don\'t know how true it is now.
For the newe
Integer types are stored in many bytes, depending on the exact type :
See the spec here.
As for performance, it depends on what you're doing with them. For example, if you're assigning a literal value to a byte or short, they will be upscaled to int because literal values are considered as ints by default.
byte b = 10; // upscaled to int, because "10" is an int
That's why you can't do :
byte b = 10;
b = b + 1; // Error, right member converted to int, cannot be reassigned to byte without a cast.
So, if you plan to use bytes or shorts to perform some looping, you won't gain anything.
for (byte b=0; b<10; b++)
{ ... }
On the other hand, if you're using arrays of bytes or shorts to store some data, you will obviously benefit from their reduced size.
byte[] bytes = new byte[1000];
int[] ints = new int[1000]; // 4X the size
So, my answer is : it depends :)