Is there a way to tint the images in an animation?
I know I can tint a single image like this:
var imageOne:UIImage = UIImage(named: \"pullto_1.png\"
For Swift 5: Create image with color you want with below function. Then use those images to set to your image view's animation property:
extension UIImage {
func imageWithColor(_ color: UIColor) -> UIImage? {
UIGraphicsBeginImageContextWithOptions(self.size, false, self.scale);
guard let context = UIGraphicsGetCurrentContext(), let cgImage = self.cgImage else { return nil }
context.translateBy(x: 0, y: self.size.height)
context.scaleBy(x: 1.0, y: -1.0);
context.setBlendMode(.normal)
let rect = CGRect(x: 0, y: 0, width: size.width, height: size.height)
context.clip(to: rect, mask: cgImage)
color.setFill()
context.fill(rect)
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext();
return newImage
}
}
let animImages = [
image0.imageWithColor(color),
image1.imageWithColor(color),
image2.imageWithColor(color),
].compactMap({ $0 })
imageView.animationImages = animImages
imageView.animationDuration = 0.7
imageView.animationRepeatCount = 0