I made a program to mute microphone using WinAPI and it seems to work perfectly in Windows XP but doesn\'t do a thing in Windows 7. Is it possible to control microphone volu
You need to use the new audio APIs introduced by Windows Vista.
Here is an example.
*EDIT: Visual Studio 2015 (C++):
Usange:
// To 100%
ConsoleApplication3.exe -f 1
// To 0%
ConsoleApplication3.exe -f 0
// To 50%
ConsoleApplication3.exe -f 0.50
Code:
#include "stdafx.h"
#include
#include
#include
#include
void Usage()
{
printf("Usage: \n");
printf(" SetVolume [Reports the current volume]\n");
printf(" SetVolume -d [Sets the current default render device volume to the new volume]\n");
printf(" SetVolume -f [Sets the current default render device volume to the new volume]\n");
}
int _tmain(int argc, _TCHAR* argv[])
{
HRESULT hr;
bool decibels = false;
bool scalar = false;
double newVolume;
if (argc != 3 && argc != 1)
{
Usage();
return -1;
}
if (argc == 3)
{
if (argv[1][0] == '-')
{
if (argv[1][1] == 'f')
{
scalar = true;
}
else if (argv[1][1] == 'd')
{
decibels = true;
}
}
else
{
Usage();
return -1;
}
newVolume = _tstof(argv[2]);
}
// -------------------------
CoInitialize(NULL);
IMMDeviceEnumerator *deviceEnumerator = NULL;
hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IMMDeviceEnumerator), (LPVOID *)&deviceEnumerator);
IMMDevice *defaultDevice = NULL;
hr = deviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &defaultDevice);
deviceEnumerator->Release();
deviceEnumerator = NULL;
IAudioEndpointVolume *endpointVolume = NULL;
hr = defaultDevice->Activate(__uuidof(IAudioEndpointVolume), CLSCTX_INPROC_SERVER, NULL, (LPVOID *)&endpointVolume);
defaultDevice->Release();
defaultDevice = NULL;
// -------------------------
float currentVolume = 0;
endpointVolume->GetMasterVolumeLevel(¤tVolume);
printf("Current volume in dB is: %f\n", currentVolume);
hr = endpointVolume->GetMasterVolumeLevelScalar(¤tVolume);
printf("Current volume as a scalar is: %f\n", currentVolume);
if (decibels)
{
hr = endpointVolume->SetMasterVolumeLevel((float)newVolume, NULL);
}
else if (scalar)
{
hr = endpointVolume->SetMasterVolumeLevelScalar((float)newVolume, NULL);
}
endpointVolume->Release();
CoUninitialize();
return 0;
}