I have made a project in cocos2d 2.0 and would like to incorporate a main menu using storyboards.
I have tried Jerrod Putnam\'s tutorial here on tinytimgames.com (
Thanks to bagelboy, I have only one update:
// Create the OpenGL view that Cocos2D will render to.
CCGLView *glView = [CCGLView viewWithFrame:self.view.frame
pixelFormat:kEAGLColorFormatRGB565
depthFormat:0
preserveBackbuffer:NO
sharegroup:nil
multiSampling:NO
numberOfSamples:0];
For my instance, [[[UIApplication sharedApplication] keyWindow] bounds]
did not work, and I used self.view.frame