I\'m trying to create a layout with 6 buttons that automatically adapt to the screen size as the tiles of windows phone. In the code I create dynamically the 6 button, 2 for
I'd use a vertical LinearLayout
with three rows of same weight as children, each row being a horizontal LinearLayout
having two children of same weights, which will make sure the full area is filled. For six buttons performance shouldn't be an issue.
If performance is a concern, you can make the rows as RelativeLayout
s and use a strut to split in half and position the two children based on that.
When I say a strut, I mean this:
Update:
Since you're trying the LinearLayout
s, here's how you can deal with the heights and widths:
The parent LinearLayout
can have:
android:layout_width="match_parent"
android:layout_height="match_parent"
The three LinearLayout
children will have:
android:layout_width="match_parent"
android:layout_height="0dip"
The Button
s will have:
android:layout_width="0dip"
android:layout_height="match_parent"
As you can notice, we have 0dip
for the property that weight is applied on (either on height if parent is vertical oriented, or width if parent is horizontal oriented), which will need to grow to fill in the space.
Here's the full XML (buttons don't include drawables, so feel free to add yours):
And the result: