As already discussed in Rtti data manipulation and consistency in Delphi 2010 a consistency between the original data and rtti values can be reached by accessing members by
You're touching a few concepts and problems with this question. First of all you've mixed in some record types and some properties, and I'd like to handle this first. Then I'll give you some short info on how to read the "Left" and "Top" fields of a record when that record is part of an field in a class... Then I'll give you suggestions on how to make this work generically. I'm probably going to explain a bit more then it's required, but it's midnight over here and I can't sleep!
Example:
TPoint = record
Top: Integer;
Left: Integer;
end;
TMyClass = class
protected
function GetMyPoint: TPoint;
procedure SetMyPoint(Value:TPoint);
public
AnPoint: TPoint;
property MyPoint: TPoint read GetMyPoint write SetMyPoint;
end;
function TMyClass.GetMyPoint:Tpoint;
begin
Result := AnPoint;
end;
procedure TMyClass.SetMyPoint(Value:TPoint);
begin
AnPoint := Value;
end;
Here's the deal. If you write this code, at runtime it will do what it seems to be doing:
var X:TMyClass;
x.AnPoint.Left := 7;
But this code will not work the same:
var X:TMyClass;
x.MyPoint.Left := 7;
Because that code is equivalent to:
var X:TMyClass;
var tmp:TPoint;
tmp := X.GetMyPoint;
tmp.Left := 7;
The way to fix this is to do something like this:
var X:TMyClass;
var P:TPoint;
P := X.MyPoint;
P.Left := 7;
X.MyPoint := P;
Moving on, you want to do the same with RTTI. You may get RTTI for both the "AnPoint:TPoint" field and for the "MyPoint:TPoint" field. Because using RTTI you're essentially using a function to get the value, you'll need do use the "Make local copy, change, write back" technique with both (the same kind of code as for the X.MyPoint example).
When doing it with RTTI we'll always start from the "root" (a TExampleClass instance, or a TMyClass instance) and use nothing but a series of Rtti GetValue and SetValue methods to get the value of the deep field or set the value of the same deep field.
We'll assume we have the following:
AnPointFieldRtti: TRttiField; // This is RTTI for the AnPoint field in the TMyClass class
LeftFieldRtti: TRttiField; // This is RTTI for the Left field of the TPoint record
We want to emulate this:
var X:TMyClass;
begin
X.AnPoint.Left := 7;
end;
We'll brake that into steps, we're aiming for this:
var X:TMyClass;
V:TPoint;
begin
V := X.AnPoint;
V.Left := 7;
X.AnPoint := V;
end;
Because we want to do it with RTTI, and we want it to work with anything, we will not use the "TPoint" type. So as expected we first do this:
var X:TMyClass;
V:TValue; // This will hide a TPoint value, but we'll pretend we don't know
begin
V := AnPointFieldRtti.GetValue(X);
end;
For the next step we'll use the GetReferenceToRawData to get a pointer to the TPoint record hidden in the V:TValue (you know, the one we pretend we know nothing about - except the fact it's a RECORD). Once we get a pointer to that record, we can call the SetValue method to move that "7" inside the record.
LeftFieldRtti.SetValue(V.GetReferenceToRawData, 7);
This is allmost it. Now we just need to move the TValue back into X:TMyClass:
AnPointFieldRtti.SetValue(X, V)
From head-to-tail it would look like this:
var X:TMyClass;
V:TPoint;
begin
V := AnPointFieldRtti.GetValue(X);
LeftFieldRtti.SetValue(V.GetReferenceToRawData, 7);
AnPointFieldRtti.SetValue(X, V);
end;
This can obviously be expanded to handle structures of any depth. Just remember that you need to do it step-by-step: The first GetValue uses the "root" instance, then the next GetValue uses an Instance that's extracted from the previous GetValue result. For records we may use TValue.GetReferenceToRawData, for objects we can use TValue.AsObject!
The next tricky bit is doing this in a generic way, so you can implement your bi-directional tree-like structure. For that, I'd recommend storing the path from "root" to your field in the form of an TRttiMember array (casting will then be used to find the actual runtype type, so we can call GetValue and SetValue). An node would look something like this:
TMemberNode = class
private
FMember : array of TRttiMember; // path from root
RootInstance:Pointer;
public
function GetValue:TValue;
procedure SetValue(Value:TValue);
end;
The implementation of GetValue is very simple:
function TMemberNode.GetValue:TValue;
var i:Integer;
begin
Result := FMember[0].GetValue(RootInstance);
for i:=1 to High(FMember) do
if FMember[i-1].FieldType.IsRecord then
Result := FMember[i].GetValue(Result.GetReferenceToRawData)
else
Result := FMember[i].GetValue(Result.AsObject);
end;
The implementation of SetValue would be a tiny little bit more involved. Because of those (pesky?) records we'll need to do everything the GetValue routine does (because we need the Instance pointer for the very last FMember element), then we'll be able to call SetValue, but we might need to call SetValue for it's parent, and then for it's parent's parent, and so on... This obviously means we need to KEEP all the intermediary TValue's intact, just in case we need them. So here we go:
procedure TMemberNode.SetValue(Value:TValue);
var Values:array of TValue;
i:Integer;
begin
if Length(FMember) = 1 then
FMember[0].SetValue(RootInstance, Value) // this is the trivial case
else
begin
// We've got an strucutred case! Let the fun begin.
SetLength(Values, Length(FMember)-1); // We don't need space for the last FMember
// Initialization. The first is being read from the RootInstance
Values[0] := FMember[0].GetValue(RootInstance);
// Starting from the second path element, but stoping short of the last
// path element, we read the next value
for i:=1 to Length(FMember)-2 do // we'll stop before the last FMember element
if FMember[i-1].FieldType.IsRecord then
Values[i] := FMember[i].GetValue(Values[i-1].GetReferenceToRawData)
else
Values[i] := FMember[i].GetValue(Values[i-1].AsObject);
// We now know the instance to use for the last element in the path
// so we can start calling SetValue.
if FMember[High(FMember)-1].FieldType.IsRecord then
FMember[High(FMember)].SetValue(Values[High(FMember)-1].GetReferenceToRawData, Value)
else
FMember[High(FMember)].SetValue(Values[High(FMember)-1].AsObject, Value);
// Any records along the way? Since we're dealing with classes or records, if
// something is not a record then it's a instance. If we reach a "instance" then
// we can stop processing.
i := High(FMember)-1;
while (i >= 0) and FMember[i].FieldType.IsRecord do
begin
if i = 0 then
FMember[0].SetValue(RootInstance, Values[0])
else
if FMember[i-1].FieldType.IsRecord then
FMember[i].SetValue(FMember[i-1].GetReferenceToRawData, Values[i])
else
FMember[i].SetValue(FMember[i-1].AsObject, Values[i]);
// Up one level (closer to the root):
Dec(i)
end;
end;
end;
... And this should be it. Now some warnings: