Android Blur View (Blur background behind the view)

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暖寄归人
暖寄归人 2020-12-24 15:10

I am trying to make the bottom part of an Image blur for the view on top it like in the image.

I tried blurring it using Rendenscript but I am not able to blur only

4条回答
  •  一生所求
    2020-12-24 15:54

    Add these two classes to your app,

    1> BlurKit.Java

    public class BlurKit {
    
        private static BlurKit instance;
    
        private RenderScript rs;
    
        public static void init(Context context) {
            if (instance != null) {
                return;
            }
    
            instance = new BlurKit();
            instance.rs = RenderScript.create(context);
        }
    
        public Bitmap blur(Bitmap src, int radius) {
            final Allocation input = Allocation.createFromBitmap(rs, src);
            final Allocation output = Allocation.createTyped(rs, input.getType());
            final ScriptIntrinsicBlur script;
            if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.JELLY_BEAN_MR1) {
                script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
                script.setRadius(radius);
                script.setInput(input);
                script.forEach(output);
            }
            output.copyTo(src);
            return src;
        }
    
        public Bitmap blur(View src, int radius) {
            Bitmap bitmap = getBitmapForView(src, 1f);
            return blur(bitmap, radius);
        }
    
        public Bitmap fastBlur(View src, int radius, float downscaleFactor) {
            Bitmap bitmap = getBitmapForView(src, downscaleFactor);
            return blur(bitmap, radius);
        }
    
        private Bitmap getBitmapForView(View src, float downscaleFactor) {
            Bitmap bitmap = Bitmap.createBitmap(
                    (int) (src.getWidth() * downscaleFactor),
                    (int) (src.getHeight() * downscaleFactor),
                    Bitmap.Config.ARGB_4444
            );
    
            Canvas canvas = new Canvas(bitmap);
            Matrix matrix = new Matrix();
            matrix.preScale(downscaleFactor, downscaleFactor);
            canvas.setMatrix(matrix);
            src.draw(canvas);
    
            return bitmap;
        }
    
        public static BlurKit getInstance() {
            if (instance == null) {
                throw new RuntimeException("BlurKit not initialized!");
            }
    
            return instance;
        }
    
    }
    

    2> BlurLayout.Java

    public class BlurLayout extends FrameLayout {
    
        public static final float DEFAULT_DOWNSCALE_FACTOR = 0.12f;
        public static final int DEFAULT_BLUR_RADIUS = 12;
        public static final int DEFAULT_FPS = 60;
    
        // Customizable attributes
    
        /** Factor to scale the view bitmap with before blurring. */
        private float mDownscaleFactor;
    
        /** Blur radius passed directly to stackblur library. */
        private int mBlurRadius;
    
        /** Number of blur invalidations to do per second.  */
        private int mFPS;
    
        // Calculated class dependencies
    
        /** Reference to View for top-parent. For retrieval see {@link #getActivityView() getActivityView}. */
        private WeakReference mActivityView;
    
        public BlurLayout(Context context) {
            super(context, null);
        }
    
        public BlurLayout(Context context, AttributeSet attrs) {
            super(context, attrs);
            BlurKit.init(context);
    
            TypedArray a = context.getTheme().obtainStyledAttributes(
                    attrs,
                    R.styleable.BlurLayout,
                    0, 0);
    
            try {
                mDownscaleFactor = a.getFloat(R.styleable.BlurLayout_downscaleFactor, DEFAULT_DOWNSCALE_FACTOR);
                mBlurRadius = a.getInteger(R.styleable.BlurLayout_blurRadius, DEFAULT_BLUR_RADIUS);
                mFPS = a.getInteger(R.styleable.BlurLayout_fps, DEFAULT_FPS);
            } finally {
                a.recycle();
            }
    
            if (mFPS > 0) {
                Choreographer.getInstance().postFrameCallback(invalidationLoop);
            }
        }
    
        /** Choreographer callback that re-draws the blur and schedules another callback. */
        private Choreographer.FrameCallback invalidationLoop = new Choreographer.FrameCallback() {
            @Override
            public void doFrame(long frameTimeNanos) {
                invalidate();
                Choreographer.getInstance().postFrameCallbackDelayed(this, 1000 / mFPS);
            }
        };
    
        /**
         * {@inheritDoc}
         */
        @Override
        public void invalidate() {
            super.invalidate();
            Bitmap bitmap = blur();
            if (bitmap != null) {
                setBackground(new BitmapDrawable(bitmap));
            }
        }
    
        /**
         * Recreates blur for content and sets it as the background.
         */
        private Bitmap blur() {
            if (getContext() == null) {
                return null;
            }
    
            // Check the reference to the parent view.
            // If not available, attempt to make it.
            if (mActivityView == null || mActivityView.get() == null) {
                mActivityView = new WeakReference<>(getActivityView());
                if (mActivityView.get() == null) {
                    return null;
                }
            }
    
            // Calculate the relative point to the parent view.
            Point pointRelativeToActivityView = getPositionInScreen();
    
            // Set alpha to 0 before creating the parent view bitmap.
            // The blur view shouldn't be visible in the created bitmap.
            setAlpha(0);
    
            // Screen sizes for bound checks
            int screenWidth = mActivityView.get().getWidth();
            int screenHeight = mActivityView.get().getHeight();
    
            // The final dimensions of the blurred bitmap.
            int width = (int) (getWidth() * mDownscaleFactor);
            int height = (int) (getHeight() * mDownscaleFactor);
    
            // The X/Y position of where to crop the bitmap.
            int x = (int) (pointRelativeToActivityView.x * mDownscaleFactor);
            int y = (int) (pointRelativeToActivityView.y * mDownscaleFactor);
    
            // Padding to add to crop pre-blur.
            // Blurring straight to edges has side-effects so padding is added.
            int xPadding = getWidth() / 8;
            int yPadding = getHeight() / 8;
    
            // Calculate padding independently for each side, checking edges.
            int leftOffset = -xPadding;
            leftOffset = x + leftOffset >= 0 ? leftOffset : 0;
    
            int rightOffset = xPadding;
            rightOffset = x + getWidth() + rightOffset <= screenWidth ? rightOffset : screenWidth - getWidth() - x;
    
            int topOffset = -yPadding;
            topOffset = y + topOffset >= 0 ? topOffset : 0;
    
            int bottomOffset = yPadding;
            bottomOffset = y + height + bottomOffset <= screenHeight ? bottomOffset : 0;
    
            // Create parent view bitmap, cropped to the BlurLayout area with above padding.
            Bitmap bitmap;
            try {
                bitmap = getDownscaledBitmapForView(
                        mActivityView.get(),
                        new Rect(
                                pointRelativeToActivityView.x + leftOffset,
                                pointRelativeToActivityView.y + topOffset,
                                pointRelativeToActivityView.x + getWidth() + Math.abs(leftOffset) + rightOffset,
                                pointRelativeToActivityView.y + getHeight() + Math.abs(topOffset) + bottomOffset
                        ),
                        mDownscaleFactor
                );
            } catch (NullPointerException e) {
                return null;
            }
    
            // Blur the bitmap.
            bitmap = BlurKit.getInstance().blur(bitmap, mBlurRadius);
    
            //Crop the bitmap again to remove the padding.
            bitmap = Bitmap.createBitmap(
                    bitmap,
                    (int) (Math.abs(leftOffset) * mDownscaleFactor),
                    (int) (Math.abs(topOffset) * mDownscaleFactor),
                    width,
                    height
            );
    
            // Make self visible again.
            setAlpha(1);
    
            // Set background as blurred bitmap.
            return bitmap;
        }
    
        /**
         * Casts context to Activity and attempts to create a view reference using the window decor view.
         * @return View reference for whole activity.
         */
        private View getActivityView() {
            Activity activity;
            try {
                activity = (Activity) getContext();
            } catch (ClassCastException e) {
                return null;
            }
    
            return activity.getWindow().getDecorView().findViewById(android.R.id.content);
        }
    
        /**
         * Returns the position in screen. Left abstract to allow for specific implementations such as
         * caching behavior.
         */
        private Point getPositionInScreen() {
            return getPositionInScreen(this);
        }
    
        /**
         * Finds the Point of the parent view, and offsets result by self getX() and getY().
         * @return Point determining position of the passed in view inside all of its ViewParents.
         */
        private Point getPositionInScreen(View view) {
            if (getParent() == null) {
                return new Point();
            }
    
    
            ViewGroup parent;
            try {
                parent = (ViewGroup) view.getParent();
            } catch (Exception e) {
                return new Point();
            }
    
            if (parent == null) {
                return new Point();
            }
    
            Point point = getPositionInScreen(parent);
            point.offset((int) view.getX(), (int) view.getY());
            return point;
        }
    
        /**
         * Users a View reference to create a bitmap, and downscales it using the passed in factor.
         * Uses a Rect to crop the view into the bitmap.
         * @return Bitmap made from view, downscaled by downscaleFactor.
         * @throws NullPointerException
         */
        private Bitmap getDownscaledBitmapForView(View view, Rect crop, float downscaleFactor) throws NullPointerException {
            View screenView = view.getRootView();
    
            int width = (int) (crop.width() * downscaleFactor);
            int height = (int) (crop.height() * downscaleFactor);
    
            if (screenView.getWidth() <= 0 || screenView.getHeight() <= 0 || width <= 0 || height <= 0) {
                throw new NullPointerException();
            }
    
            float dx = -crop.left * downscaleFactor;
            float dy = -crop.top * downscaleFactor;
    
            Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_4444);
            Canvas canvas = new Canvas(bitmap);
            Matrix matrix = new Matrix();
            matrix.preScale(downscaleFactor, downscaleFactor);
            matrix.postTranslate(dx, dy);
            canvas.setMatrix(matrix);
            screenView.draw(canvas);
    
            return bitmap;
        }
    
        /**
         * Sets downscale factor to use pre-blur.
         * See {@link #mDownscaleFactor}.
         */
        public void setDownscaleFactor(float downscaleFactor) {
            this.mDownscaleFactor = downscaleFactor;
            invalidate();
        }
    
        /**
         * Sets blur radius to use on downscaled bitmap.
         * See {@link #mBlurRadius}.
         */
        public void setBlurRadius(int blurRadius) {
            this.mBlurRadius = blurRadius;
            invalidate();
        }
    
        /**
         * Sets FPS to invalidate blur with.
         * See {@link #mFPS}.
         */
        public void setFPS(int fps) {
            this.mFPS = fps;
        }
    
    }
    

    in XML file:

                   
    
                            
    
                            
    
                            
                    
                
    

    Do not forget to add this to values > attr.xml

    
        
            
            
            
        
    
        
    

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