I have to build an extension method for each flag type I declare, like so:
public static EventMessageScope SetFlag(this EventMessageScope flags,
EventMe
public static class SomeEnumHelperMethodsThatMakeDoingWhatYouWantEasier
{
public static T IncludeAll(this Enum value)
{
Type type = value.GetType();
object result = value;
string[] names = Enum.GetNames(type);
foreach (var name in names)
{
((Enum) result).Include(Enum.Parse(type, name));
}
return (T) result;
//Enum.Parse(type, result.ToString());
}
///
/// Includes an enumerated type and returns the new value
///
public static T Include(this Enum value, T append)
{
Type type = value.GetType();
//determine the values
object result = value;
var parsed = new _Value(append, type);
if (parsed.Signed is long)
{
result = Convert.ToInt64(value) | (long) parsed.Signed;
}
else if (parsed.Unsigned is ulong)
{
result = Convert.ToUInt64(value) | (ulong) parsed.Unsigned;
}
//return the final value
return (T) Enum.Parse(type, result.ToString());
}
///
/// Check to see if a flags enumeration has a specific flag set.
///
/// Flags enumeration to check
/// Flag to check for
///
public static bool HasFlag(this Enum variable, Enum value)
{
if (variable == null)
return false;
if (value == null)
throw new ArgumentNullException("value");
// Not as good as the .NET 4 version of this function,
// but should be good enough
if (!Enum.IsDefined(variable.GetType(), value))
{
throw new ArgumentException(string.Format(
"Enumeration type mismatch. The flag is of type '{0}', " +
"was expecting '{1}'.", value.GetType(),
variable.GetType()));
}
ulong num = Convert.ToUInt64(value);
return ((Convert.ToUInt64(variable) & num) == num);
}
///
/// Removes an enumerated type and returns the new value
///
public static T Remove(this Enum value, T remove)
{
Type type = value.GetType();
//determine the values
object result = value;
var parsed = new _Value(remove, type);
if (parsed.Signed is long)
{
result = Convert.ToInt64(value) & ~(long) parsed.Signed;
}
else if (parsed.Unsigned is ulong)
{
result = Convert.ToUInt64(value) & ~(ulong) parsed.Unsigned;
}
//return the final value
return (T) Enum.Parse(type, result.ToString());
}
//class to simplfy narrowing values between
//a ulong and long since either value should
//cover any lesser value
private class _Value
{
//cached comparisons for tye to use
private static readonly Type _UInt32 = typeof (long);
private static readonly Type _UInt64 = typeof (ulong);
public readonly long? Signed;
public readonly ulong? Unsigned;
public _Value(object value, Type type)
{
//make sure it is even an enum to work with
if (!type.IsEnum)
{
throw new ArgumentException(
"Value provided is not an enumerated type!");
}
//then check for the enumerated value
Type compare = Enum.GetUnderlyingType(type);
//if this is an unsigned long then the only
//value that can hold it would be a ulong
if (compare.Equals(_UInt32) || compare.Equals(_UInt64))
{
Unsigned = Convert.ToUInt64(value);
}
//otherwise, a long should cover anything else
else
{
Signed = Convert.ToInt64(value);
}
}
}
}