Okay it would seem like it should be simple. I need to take an already existing div and move it according to mouse position within the window. I have searched everywhere and
I just made a small change to the @adeneo very well working answer. If everything is enclosed in a function, and every event is attached to the div, you can use it as part of a library.
Call the following function passing an id. If the div does not exist it is created.
function drag_div(div_id){
var div;
div = document.getElementById(div_id);
if(div == null){
div = document.createElement("div");
div.id = div_id;
div.style.position = "absolute";
div.style.left = "0px";
div.style.top = "0px";
div.style.width = "100px";
div.style.height = "100px";
div.style.background = "red";
div.style.color = "blue";
document.body.appendChild(div);
}
div.addEventListener('mousedown', function(e) {
div.isDown = true;
div.offset = [
div.offsetLeft - e.clientX,
div.offsetTop - e.clientY
];
}, true);
div.addEventListener('mouseup', function() {
div.isDown = false;
}, true);
div.addEventListener('mousemove', function(event) {
event.preventDefault();
if (div.isDown) {
div.mousePosition = {
x : event.clientX,
y : event.clientY
};
div.style.left = (div.mousePosition.x + div.offset[0]) + 'px';
div.style.top = (div.mousePosition.y + div.offset[1]) + 'px';
}
}, true);
}