Can anyone please tell me how to add background image to a button in SWT? I need something like in the attachment.
Alright, Button
isn't the best starting point if you basically want to draw a completely different type of button. You can however, create your own widget using this tutorial. I wrote an example here:
public class ImageButton extends Composite
{
private Color textColor;
private Image image;
private String text;
private int width;
private int height;
public ImageButton(Composite parent, int style)
{
super(parent, style);
textColor = Display.getDefault().getSystemColor(SWT.COLOR_WHITE);
/* Add dispose listener for the image */
addListener(SWT.Dispose, new Listener()
{
@Override
public void handleEvent(Event arg0)
{
if (image != null)
image.dispose();
}
});
/* Add custom paint listener that paints the stars */
addListener(SWT.Paint, new Listener()
{
@Override
public void handleEvent(Event e)
{
paintControl(e);
}
});
/* Listen for click events */
addListener(SWT.MouseDown, new Listener()
{
@Override
public void handleEvent(Event arg0)
{
System.out.println("Click");
}
});
}
private void paintControl(Event event)
{
GC gc = event.gc;
if (image != null)
{
gc.drawImage(image, 1, 1);
Point textSize = gc.textExtent(text);
gc.setForeground(textColor);
gc.drawText(text, (width - textSize.x) / 2 + 1, (height - textSize.y) / 2 + 1, true);
}
}
public void setImage(Image image)
{
this.image = new Image(Display.getDefault(), image, SWT.IMAGE_COPY);
width = image.getBounds().width;
height = image.getBounds().height;
redraw();
}
public void setText(String text)
{
this.text = text;
redraw();
}
@Override
public Point computeSize(int wHint, int hHint, boolean changed)
{
int overallWidth = width;
int overallHeight = height;
/* Consider hints */
if (wHint != SWT.DEFAULT && wHint < overallWidth)
overallWidth = wHint;
if (hHint != SWT.DEFAULT && hHint < overallHeight)
overallHeight = hHint;
/* Return computed dimensions plus border */
return new Point(overallWidth + 2, overallHeight + 2);
}
public static void main(String[] args)
{
Display display = Display.getDefault();
Shell shell = new Shell(display);
shell.setLayout(new GridLayout(1, false));
ImageButton button = new ImageButton(shell, SWT.NONE);
button.setImage(new Image(display, "button.png"));
button.setText("Button");
shell.pack();
shell.open();
while (!shell.isDisposed())
{
if (!display.readAndDispatch())
display.sleep();
}
display.dispose();
}
}
Looks like this:
Of course you'd have to take care of different states like pressed
, hover
and so on.