I\'m currently using this technique to get the color of a pixel in a UIimage. (on Ios)
- (UIColor*) getPixelColorAtLocation:(CGPoint)point {
UIColor* color =
try this for swift3
func getPixelColor(image: UIImage, x: Int, y: Int, width: CGFloat) -> UIColor
{
let pixelData = CGDataProviderCopyData(CGImageGetDataProvider(image.CGImage))
let data: UnsafePointer = CFDataGetBytePtr(pixelData)
let pixelInfo: Int = ((Int(width) * y) + x) * 4
let r = CGFloat(data[pixelInfo]) / CGFloat(255.0)
let g = CGFloat(data[pixelInfo+1]) / CGFloat(255.0)
let b = CGFloat(data[pixelInfo+2]) / CGFloat(255.0)
let a = CGFloat(data[pixelInfo+3]) / CGFloat(255.0)
return UIColor(red: r, green: g, blue: b, alpha: a)
}