I have an app with a number of worker threads, one for each core. On a modern 8 core machine, I have 8 of these threads. My app loads a lot of plugins, which also have their
I remember i FillChar'd all available stack space with zeroes upon init years ago, and counted the contiguous zeroes upon deinit, starting from the end. This yielded a good 'high water mark', provided you send your app through its paces for probe runs.
I'll dig out the code when i am back nonmobile.
Update: OK the principle is demonstrated in this (ancient) code:
{***********************************************************
StackUse - A unit to report stack usage information
by Richard S. Sadowsky
version 1.0 7/18/88
released to the public domain
Inspired by a idea by Kim Kokkonen.
This unit, when used in a Turbo Pascal 4.0 program, will
automatically report information about stack usage. This is very
useful during program development. The following information is
reported about the stack:
total stack space
Unused stack space
Stack spaced used by your program
The unit's initialization code handles three things, it figures out
the total stack space, it initializes the unused stack space to a
known value, and it sets up an ExitProc to automatically report the
stack usage at termination. The total stack space is calculated by
adding 4 to the current stack pointer on entry into the unit. This
works because on entry into a unit the only thing on the stack is the
2 word (4 bytes) far return value. This is obviously version and
compiler specific.
The ExitProc StackReport handles the math of calculating the used and
unused amount of stack space, and displays this information. Note
that the original ExitProc (Sav_ExitProc) is restored immediately on
entry to StackReport. This is a good idea in ExitProc in case a
runtime (or I/O) error occurs in your ExitProc!
I hope you find this unit as useful as I have!
************************************************************)
{$R-,S-} { we don't need no stinkin range or stack checking! }
unit StackUse;
interface
var
Sav_ExitProc : Pointer; { to save the previous ExitProc }
StartSPtr : Word; { holds the total stack size }
implementation
{$F+} { this is an ExitProc so it must be compiled as far }
procedure StackReport;
{ This procedure may take a second or two to execute, especially }
{ if you have a large stack. The time is spent examining the }
{ stack looking for our init value ($AA). }
var
I : Word;
begin
ExitProc := Sav_ExitProc; { restore original exitProc first }
I := 0;
{ step through stack from bottom looking for $AA, stop when found }
while I < SPtr do
if Mem[SSeg:I] <> $AA then begin
{ found $AA so report the stack usage info }
WriteLn('total stack space : ',StartSPtr);
WriteLn('unused stack space: ', I);
WriteLn('stack space used : ',StartSPtr - I);
I := SPtr; { end the loop }
end
else
inc(I); { look in next byte }
end;
{$F-}
begin
StartSPtr := SPtr + 4; { on entry into a unit, only the FAR return }
{ address has been pushed on the stack. }
{ therefore adding 4 to SP gives us the }
{ total stack size. }
FillChar(Mem[SSeg:0], SPtr - 20, $AA); { init the stack }
Sav_ExitProc := ExitProc; { save exitproc }
ExitProc := @StackReport; { set our exitproc }
end.
(From http://webtweakers.com/swag/MEMORY/0018.PAS.html)
I faintly remember having worked with Kim Kokkonen at that time, and I think the original code is from him.
The good thing about this approach is you have zero performance penalty and no profiling operation during the program run. Only upon shutdown the loop-until-changed-value-found code eats up CPU cycles. (We coded that one in assembly later.)