How to create and fill a ZIP file using ASP.NET?

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暖寄归人
暖寄归人 2020-12-14 17:29

Need to dynamically package some files into a .zip to create a SCORM package, anyone know how this can be done using code? Is it possible to build the folder structure dynam

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  •  有刺的猬
    2020-12-14 18:00

    You don't have to use an external library anymore. System.IO.Packaging has classes that can be used to drop content into a zip file. Its not simple, however. Here's a blog post with an example (its at the end; dig for it).


    The link isn't stable, so here's the example Jon provided in the post.

    using System;
    using System.IO;
    using System.IO.Packaging;
    
    namespace ZipSample
    {
        class Program
        {
            static void Main(string[] args)
            {
                AddFileToZip("Output.zip", @"C:\Windows\Notepad.exe");
                AddFileToZip("Output.zip", @"C:\Windows\System32\Calc.exe");
            }
    
            private const long BUFFER_SIZE = 4096;
    
            private static void AddFileToZip(string zipFilename, string fileToAdd)
            {
                using (Package zip = System.IO.Packaging.Package.Open(zipFilename, FileMode.OpenOrCreate))
                {
                    string destFilename = ".\\" + Path.GetFileName(fileToAdd);
                    Uri uri = PackUriHelper.CreatePartUri(new Uri(destFilename, UriKind.Relative));
                    if (zip.PartExists(uri))
                    {
                        zip.DeletePart(uri);
                    }
                    PackagePart part = zip.CreatePart(uri, "",CompressionOption.Normal);
                    using (FileStream fileStream = new FileStream(fileToAdd, FileMode.Open, FileAccess.Read))
                    {
                        using (Stream dest = part.GetStream())
                        {
                            CopyStream(fileStream, dest);
                        }
                    }
                }
            }
    
            private static void CopyStream(System.IO.FileStream inputStream, System.IO.Stream outputStream)
            {
                long bufferSize = inputStream.Length < BUFFER_SIZE ? inputStream.Length : BUFFER_SIZE;
                byte[] buffer = new byte[bufferSize];
                int bytesRead = 0;
                long bytesWritten = 0;
                while ((bytesRead = inputStream.Read(buffer, 0, buffer.Length)) != 0)
                {
                    outputStream.Write(buffer, 0, bytesRead);
                    bytesWritten += bytesRead;
                }
            }
        }
    }
    

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