I\'m wondering what the Stack Overflow community thinks when it comes to creating a project (thinking primarily c++ here) with a unicode or a multi-byte character set.
The short answer (IMO, and I've been proving wrong) is that it'd better to plan for the worse (or best depending on your point of view) and do unicode right now.
Unless your application is very string intensive, then going directly to unicode will not really matter; in the case of games, it should not be a big factor compared to the rest of the engine.
Max.