I wanted to make a safe exit for my console application that will be running on linux using mono but I can\'t find a solution to detect wether a signal was sent to it or the
You need to use Mono.UnixSignal
, there's a good sample posted by Jonathan Pryor : http://www.jprl.com/Blog/archive/development/mono/2008/Feb-08.html
There's also a shorter example on Mono page: FAQ / Technical / Operating System Questions / Signal Handling:
// Catch SIGINT and SIGUSR1
UnixSignal[] signals = new UnixSignal [] {
new UnixSignal (Mono.Unix.Native.Signum.SIGINT),
new UnixSignal (Mono.Unix.Native.Signum.SIGUSR1),
};
Thread signal_thread = new Thread (delegate () {
while (true) {
// Wait for a signal to be delivered
int index = UnixSignal.WaitAny (signals, -1);
Mono.Unix.Native.Signum signal = signals [index].Signum;
// Notify the main thread that a signal was received,
// you can use things like:
// Application.Invoke () for Gtk#
// Control.Invoke on Windows.Forms
// Write to a pipe created with UnixPipes for server apps.
// Use an AutoResetEvent
// For example, this works with Gtk#
Application.Invoke (delegate () { ReceivedSignal (signal); });
}});