I have an existing WinForm app which is too much to port to WPF right now. However, I need a window with some tricky transparency behavior that I cannot achieve in a WinForm
Here's the (tested) solution. This code can be used in both a WinForm or a WPF app. No XAML needed at all.
#region WPF
// include following references:
// PresentationCore
// PresentationFramework
// WindowsBase
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
#endregion
public class WPFWindow : Window
{
private Canvas canvas = new Canvas();
public WPFWindow()
{
this.AllowsTransparency = true;
this.WindowStyle = WindowStyle.None;
this.Background = Brushes.Black;
this.Topmost = true;
this.Width = 400;
this.Height = 300;
canvas.Width = this.Width;
canvas.Height = this.Height;
canvas.Background = Brushes.Black;
this.Content = canvas;
}
}
The window background is fully transparent. You can draw on the canvas and each element can have it's own transparency (which you can determine by setting the alpha channel of the Brush used to draw it). Simply invoke the window with something like
WPFWindow w = new WPFWindow();
w.Show();