Compression/Decompression string with C#

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情歌与酒
情歌与酒 2020-11-22 17:14

I am newbie in .net. I am doing compression and decompression string in C#. There is a XML and I am converting in string and after that I am doing compression and decompress

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  •  伪装坚强ぢ
    2020-11-22 17:33

    The code to compress/decompress a string

    public static void CopyTo(Stream src, Stream dest) {
        byte[] bytes = new byte[4096];
    
        int cnt;
    
        while ((cnt = src.Read(bytes, 0, bytes.Length)) != 0) {
            dest.Write(bytes, 0, cnt);
        }
    }
    
    public static byte[] Zip(string str) {
        var bytes = Encoding.UTF8.GetBytes(str);
    
        using (var msi = new MemoryStream(bytes))
        using (var mso = new MemoryStream()) {
            using (var gs = new GZipStream(mso, CompressionMode.Compress)) {
                //msi.CopyTo(gs);
                CopyTo(msi, gs);
            }
    
            return mso.ToArray();
        }
    }
    
    public static string Unzip(byte[] bytes) {
        using (var msi = new MemoryStream(bytes))
        using (var mso = new MemoryStream()) {
            using (var gs = new GZipStream(msi, CompressionMode.Decompress)) {
                //gs.CopyTo(mso);
                CopyTo(gs, mso);
            }
    
            return Encoding.UTF8.GetString(mso.ToArray());
        }
    }
    
    static void Main(string[] args) {
        byte[] r1 = Zip("StringStringStringStringStringStringStringStringStringStringStringStringStringString");
        string r2 = Unzip(r1);
    }
    

    Remember that Zip returns a byte[], while Unzip returns a string. If you want a string from Zip you can Base64 encode it (for example by using Convert.ToBase64String(r1)) (the result of Zip is VERY binary! It isn't something you can print to the screen or write directly in an XML)

    The version suggested is for .NET 2.0, for .NET 4.0 use the MemoryStream.CopyTo.

    IMPORTANT: The compressed contents cannot be written to the output stream until the GZipStream knows that it has all of the input (i.e., to effectively compress it needs all of the data). You need to make sure that you Dispose() of the GZipStream before inspecting the output stream (e.g., mso.ToArray()). This is done with the using() { } block above. Note that the GZipStream is the innermost block and the contents are accessed outside of it. The same goes for decompressing: Dispose() of the GZipStream before attempting to access the data.

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