I\'m working on UIButton animation where:
The UIButton
is set in the bottom center of the screen and scaled to a small size
_menuBtn.tra
This phenomenon indicates that your button's original frame is wrong, probably because of its auto-resizing. Try setting its frame to the bottom center before you start the animation.
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
_menuBtn.superview.frame = CGRectMake(0, 513, 320, 30); // This is a quick and dirty solution to make sure your button's superview is in the right place. You probably don't want to do this and are more likely to review your view hierarchy.
_menuBtn.frame = CGRectMake(145, 0, 30, 30); // Set the frame to the bottom center, please ensure that _menuBtn's transform hasn't been changed before this step
_menuBtn.transform = CGAffineTransformMakeScale(0.1f, 0.1f);
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDelegate:self];
[UIView setAnimationDuration:5];
[UIView setAnimationCurve:UIViewAnimationCurveEaseOut];
CGAffineTransform scaleTrans = CGAffineTransformMakeScale(1.0f, 1.0f);
CGAffineTransform lefttorightTrans = CGAffineTransformMakeTranslation(-200.0f,0.0f);
_menuBtn.transform = CGAffineTransformConcat(scaleTrans, lefttorightTrans);
[UIView commitAnimations];
}