There\'s this one thing in C++ which has been making me feel uncomfortable for quite a long time, because I honestly don\'t know how to do it, even though it sounds simple:<
I mostly agree with the accepted answer, but there is a C++11 option that has not been covered in existing answers:
Example:
struct sandwich {
// Factory methods.
static sandwich ham();
static sandwich spam();
// Move constructor.
sandwich(sandwich &&);
// etc.
};
Then you can construct objects on the stack:
sandwich mine{sandwich::ham()};
As subobjects of other things:
auto lunch = std::make_pair(sandwich::spam(), apple{});
Or dynamically allocated:
auto ptr = std::make_shared(sandwich::ham());
When might I use this?
If, on a public constructor, it is not possible to give meaningful initialisers for all class members without some preliminary calculation, then I might convert that constructor to a static method. The static method performs the preliminary calculations, then returns a value result via a private constructor which just does a member-wise initialisation.
I say 'might' because it depends on which approach gives the clearest code without being unnecessarily inefficient.