I need to add a shake feature that will refresh my Android application.
All I find of documentation involves implementing the SensorListener
, but Eclips
Working with me v.good Reference
public class ShakeEventListener implements SensorEventListener {
public final static int SHAKE_LIMIT = 15;
public final static int LITTLE_SHAKE_LIMIT = 5;
private SensorManager mSensorManager;
private float mAccel = 0.00f;
private float mAccelCurrent = SensorManager.GRAVITY_EARTH;
private float mAccelLast = SensorManager.GRAVITY_EARTH;
private ShakeListener listener;
public interface ShakeListener {
public void onShake();
public void onLittleShake();
}
public ShakeEventListener(ShakeListener l) {
Activity a = (Activity) l;
mSensorManager = (SensorManager) a.getSystemService(Context.SENSOR_SERVICE);
listener = l;
registerListener();
}
public ShakeEventListener(Activity a, ShakeListener l) {
mSensorManager = (SensorManager) a.getSystemService(Context.SENSOR_SERVICE);
listener = l;
registerListener();
}
public void registerListener() {
mSensorManager.registerListener(this, mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER), SensorManager.SENSOR_DELAY_NORMAL);
}
public void unregisterListener() {
mSensorManager.unregisterListener(this);
}
public void onSensorChanged(SensorEvent se) {
float x = se.values[0];
float y = se.values[1];
float z = se.values[2];
mAccelLast = mAccelCurrent;
mAccelCurrent = (float) FloatMath.sqrt(x*x + y*y + z*z);
float delta = mAccelCurrent - mAccelLast;
mAccel = mAccel * 0.9f + delta;
if(mAccel > SHAKE_LIMIT)
listener.onShake();
else if(mAccel > LITTLE_SHAKE_LIMIT)
listener.onLittleShake();
}
public void onAccuracyChanged(Sensor sensor, int accuracy) {}
}