Before iOS 8, we used below code in conjunction with supportedInterfaceOrientations and shouldAutoRotate delegate methods to force app orie
My requirements are
AVPlayerViewController
to play videoWhen video is playing, if it's a landscape then allow the screen to rotate landscape right and landscape left. If it's a portrait then lock the view in portrait mode only.
First, define supportedInterfaceOrientationsForWindow
in AppDelegate.swift
var portrait = true
func application(application: UIApplication, supportedInterfaceOrientationsForWindow window: UIWindow?) -> UIInterfaceOrientationMask {
if portrait {
return .Portrait
} else {
return .Landscape
}
}
Second, in your main view controller, define following functions
override func supportedInterfaceOrientations() -> UIInterfaceOrientationMask {
print("\(#function)")
return .Portrait
}
override func preferredInterfaceOrientationForPresentation() -> UIInterfaceOrientation {
return .Portrait
}
override func shouldAutorotate() -> Bool {
return false
}
Then, you need to subclass AVPlayerViewController
class MyPlayerViewController: AVPlayerViewController {
var size: CGSize?
var supportedOrientationMask: UIInterfaceOrientationMask?
var preferredOrientation: UIInterfaceOrientation?
override func viewDidLoad() {
super.viewDidLoad()
if let size = size {
if size.width > size.height {
self.supportedOrientationMask =[.LandscapeLeft,.LandscapeRight]
self.preferredOrientation =.LandscapeRight
} else {
self.supportedOrientationMask =.Portrait
self.preferredOrientation =.Portrait
}
}
}
Override these three functions in MyPlayerViewController.swift
override func supportedInterfaceOrientations() -> UIInterfaceOrientationMask {
return self.supportedOrientationMask!
}
override func preferredInterfaceOrientationForPresentation() -> UIInterfaceOrientation {
return self.preferredOrientation!
}
Because user might rotate device landscape left or landscape right, we need to set auto rotate to be true
override func shouldAutorotate() -> Bool {
return true
}
Finally, create MyPlayerViewController
instance in your view controller and set the property size value.
let playerViewController = MyPlayerViewController()
// Get the thumbnail
let thumbnail = MyAlbumFileManager.sharedManager().getThumbnailFromMyVideoMedia(......)
let size = thumbnail?.size
playerViewController.size = size
Initiate your player with proper videoUrl
, then assign your player to playerViewController
. Happy coding!