I am trying to write a text game and I have run into an error in the function I am defining that lets you basically spend your skill points after you make your character. At
def attributeSelection():
balance = 25
print("Your SP balance is currently 25.")
strength = input("How much SP do you want to put into strength?")
balanceAfterStrength = balance - int(strength)
if balanceAfterStrength == 0:
print("Your SP balance is now 0.")
attributeConfirmation()
elif strength < 0:
print("That is an invalid input. Restarting attribute selection. Keep an eye on your balance this time!")
attributeSelection()
elif strength > balance:
print("That is an invalid input. Restarting attribute selection. Keep an eye on your balance this time!")
attributeSelection()
elif balanceAfterStrength > 0 and balanceAfterStrength < 26:
print("Ok. You're balance is now at " + str(balanceAfterStrength) + " skill points.")
else:
print("That is an invalid input. Restarting attribute selection.")
attributeSelection()