Android ImageView Zoom-in and Zoom-Out

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死守一世寂寞
死守一世寂寞 2020-11-22 09:31

I want to Zoom-in and Zoom-out an Android ImageView. I tried most of the samples but in all of them the image in the ImageView itself is getting Zoomed-in and Zoomed-out, wh

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  •  无人及你
    2020-11-22 10:26

    I have improved the answer I got from stack for flawless ZOOM (two finger) / ROTATION (two finger) / DRAG (Single finger).

    //============================XML code==================

    
    
    
        
    
    
    

    //============================Java code==========================

    public class MainActivity extends AppCompatActivity {
    
        ImageView photoview2;
        float[] lastEvent = null;
        float d = 0f;
        float newRot = 0f;
        private boolean isZoomAndRotate;
        private boolean isOutSide;
        private static final int NONE = 0;
        private static final int DRAG = 1;
        private static final int ZOOM = 2;
        private int mode = NONE;
        private PointF start = new PointF();
        private PointF mid = new PointF();
        float oldDist = 1f;
        private float xCoOrdinate, yCoOrdinate;
    
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            requestWindowFeature(Window.FEATURE_NO_TITLE);
            getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
                    WindowManager.LayoutParams.FLAG_FULLSCREEN);
    
            setContentView(R.layout.activity_main);
    
            photoview2 = findViewById(R.id.imageview_trash);
    
            photoview2.setOnTouchListener(new View.OnTouchListener() {
                @Override
                public boolean onTouch(View v, MotionEvent event) {
                    ImageView view = (ImageView) v;
                    view.bringToFront();
                    viewTransformation(view, event);
                    return true;
                }
            });
        }
    
    
        private void viewTransformation(View view, MotionEvent event) {
            switch (event.getAction() & MotionEvent.ACTION_MASK) {
                case MotionEvent.ACTION_DOWN:
                xCoOrdinate = view.getX() - event.getRawX();
                yCoOrdinate = view.getY() - event.getRawY();
    
                    start.set(event.getX(), event.getY());
                    isOutSide = false;
                    mode = DRAG;
                    lastEvent = null;
                    break;
                case MotionEvent.ACTION_POINTER_DOWN:
                    oldDist = spacing(event);
                    if (oldDist > 10f) {
                        midPoint(mid, event);
                        mode = ZOOM;
                    }
    
                    lastEvent = new float[4];
                    lastEvent[0] = event.getX(0);
                    lastEvent[1] = event.getX(1);
                    lastEvent[2] = event.getY(0);
                    lastEvent[3] = event.getY(1);
                    d = rotation(event);
                    break;
                case MotionEvent.ACTION_UP:
                    isZoomAndRotate = false;
                    if (mode == DRAG) {
                        float x = event.getX();
                        float y = event.getY();
                    }
                case MotionEvent.ACTION_OUTSIDE:
                    isOutSide = true;
                    mode = NONE;
                    lastEvent = null;
                case MotionEvent.ACTION_POINTER_UP:
                    mode = NONE;
                    lastEvent = null;
                    break;
                case MotionEvent.ACTION_MOVE:
                    if (!isOutSide) {
                        if (mode == DRAG) {
                            isZoomAndRotate = false;
                            view.animate().x(event.getRawX() + xCoOrdinate).y(event.getRawY() + yCoOrdinate).setDuration(0).start();
                        }
                        if (mode == ZOOM && event.getPointerCount() == 2) {
                            float newDist1 = spacing(event);
                            if (newDist1 > 10f) {
                                float scale = newDist1 / oldDist * view.getScaleX();
                                view.setScaleX(scale);
                                view.setScaleY(scale);
                            }
                            if (lastEvent != null) {
                                newRot = rotation(event);
                                view.setRotation((float) (view.getRotation() + (newRot - d)));
                            }
                        }
                    }
                    break;
            }
        }
    
        private float rotation(MotionEvent event) {
            double delta_x = (event.getX(0) - event.getX(1));
            double delta_y = (event.getY(0) - event.getY(1));
            double radians = Math.atan2(delta_y, delta_x);
            return (float) Math.toDegrees(radians);
        }
    
        private float spacing(MotionEvent event) {
            float x = event.getX(0) - event.getX(1);
            float y = event.getY(0) - event.getY(1);
            return (int) Math.sqrt(x * x + y * y);
        }
    
        private void midPoint(PointF point, MotionEvent event) {
            float x = event.getX(0) + event.getX(1);
            float y = event.getY(0) + event.getY(1);
            point.set(x / 2, y / 2);
        }
    
    }
    

    //========================Just pass any view which you want to zoom/rotate/drag to viewTransformation() method. Very applicable for textview zoom. It will not pixelate text.

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