I use static final
to declare constants and go with the ALL_CAPS naming notation. I have seen quite a few real life instances where all constants are bunched together into an interface. A few posts have rightly called that a bad practice, primarily because that's not what an interface is for. An interface should enforce a contract and should not be a place to put unrelated constants in. Putting it together into a class that cannot be instantiated (through a private constructor) too is fine if the constant semantics don't belong to a specific class(es). I always put a constant in the class that it's most related to, because that makes sense and is also easily maintainable.
Enums are a good choice to represent a range of values, but if you are storing standalone constants with an emphasis on the absolute value (eg. TIMEOUT = 100 ms) you can just go for the static final
approach.