This is a C++ followup for another question of mine
In the old days of pre-ISO C, the following code would have surprised nobody:
struct Point {
Use an constexpr array of pointer-to-member:
#include
struct Point {
double x;
double y;
double z;
};
double dist(struct Point *p1, struct Point *p2) {
constexpr double Point::* coords[3] = {&Point::x, &Point::y, &Point::z};
double d2 = 0;
for (int i=0; i<3; i++) {
double d = p1->*coords[i] - p2->*coords[i];
d2 += d * d;
}
return sqrt(d2);
}