When to use Task.Delay, when to use Thread.Sleep?

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礼貌的吻别
礼貌的吻别 2020-11-22 07:54

Are there good rule(s) for when to use Task.Delay versus Thread.Sleep?

  • Specifically, is there a minimum value to provide for one to be effective/efficient over
5条回答
  •  北海茫月
    2020-11-22 08:23

    The biggest difference between Task.Delay and Thread.Sleep is that Task.Delay is intended to run asynchronously. It does not make sense to use Task.Delay in synchronous code. It is a VERY bad idea to use Thread.Sleep in asynchronous code.

    Normally you will call Task.Delay() with the await keyword:

    await Task.Delay(5000);
    

    or, if you want to run some code before the delay:

    var sw = new Stopwatch();
    sw.Start();
    Task delay = Task.Delay(5000);
    Console.WriteLine("async: Running for {0} seconds", sw.Elapsed.TotalSeconds);
    await delay;
    

    Guess what this will print? Running for 0.0070048 seconds. If we move the await delay above the Console.WriteLine instead, it will print Running for 5.0020168 seconds.

    Let's look at the difference with Thread.Sleep:

    class Program
    {
        static void Main(string[] args)
        {
            Task delay = asyncTask();
            syncCode();
            delay.Wait();
            Console.ReadLine();
        }
    
        static async Task asyncTask()
        {
            var sw = new Stopwatch();
            sw.Start();
            Console.WriteLine("async: Starting");
            Task delay = Task.Delay(5000);
            Console.WriteLine("async: Running for {0} seconds", sw.Elapsed.TotalSeconds);
            await delay;
            Console.WriteLine("async: Running for {0} seconds", sw.Elapsed.TotalSeconds);
            Console.WriteLine("async: Done");
        }
    
        static void syncCode()
        {
            var sw = new Stopwatch();
            sw.Start();
            Console.WriteLine("sync: Starting");
            Thread.Sleep(5000);
            Console.WriteLine("sync: Running for {0} seconds", sw.Elapsed.TotalSeconds);
            Console.WriteLine("sync: Done");
        }
    }
    

    Try to predict what this will print...

    async: Starting
    async: Running for 0.0070048 seconds
    sync: Starting
    async: Running for 5.0119008 seconds
    async: Done
    sync: Running for 5.0020168 seconds
    sync: Done

    Also, it is interesting to notice that Thread.Sleep is far more accurate, ms accuracy is not really a problem, while Task.Delay can take 15-30ms minimal. The overhead on both functions is minimal compared to the ms accuracy they have (use Stopwatch Class if you need something more accurate). Thread.Sleep still ties up your Thread, Task.Delay release it to do other work while you wait.

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